So, Bungie added a new playlist to Halo Reach, the Team Classic playlist. Their goal with the playlist was to make Reach feel less like Reach and more like older Halo titles. The changes sound like they’ll cancel each other out (health regenerates faster, more damage), but it ends up creating a faster paced game that does feel like old-school Halo. It’s a total blast, and the community-created map remakes are fantastic.
The first level I played was titled ‘Eclipse’, and I had no idea what the hell that was: turns out, it’s a remake of my favourite FPS map of all time, Lockout. All nine maps in the playlist are recreations of classic Halo maps, and they were all made by dedicated members of the Halo community. Weirdly enough, Bungie chose not to include Reflection, their home-bred Halo 2 remake map. Seems like a poor choice, considering that it’s an excellent map, and the Team Classic playlist suffers from a huge amount of dark blue as you cannot recolour homemade maps. Still, the maps are the best part, and they can be found here.
While I often mock large game communities, including (perhaps especially?) the Halo community, it’s nice to have proof that for every hundred jackasses playing hardcore rap music into their microphones, there are guys who spend hours and hours to make excellent maps, people who spend hours testing these game settings to ensure that they’re as fun as possible, and good people who enjoy making the game they play better. So for all you Reach players out there, hit the link above to download the maps for your own custom games, and I’ll see you in the Team Classic playlist!